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Sabbat
Camarilla
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Mage
Garou
Necropolis

Setting

The Necropolis chronicle is mainly played in Private Rooms that can be found on the links to the left. For information about the city of Necropolis, refer to the lowest link. We can play in the public rooms (and have some of the public rooms made to suit Necropolis, such as the Munsee Woods) but please be caution on what you accept. We are not a high powered chronicle and there are many "unique" characters out there that can squish the Antediluvians themselves. The game does play 24/7 and does schedule events for players to participate in.

We do request that you check the site at least once a month to keep up with everything that is going on in the game (and if not enough is going on let us know so we can make something happen for you). People who are inactive over the 30 day period will be deleted from the site. They may come back in but they must speak to the STs.

Experience Method

Send your XP bids to NecropolisXP@yahoo.com on the 1st-8th of each month to get full xp. From the 8th-15th you get half your xp for sending it in and anytime after the 15th is too late without a very good reason.

When you send in your XP specify that this is for Mage (ie - Mage, Blah Character Name). You can put all your Mage characters under one email but if you have characters in different sections please email them seperately (Also with the section title and the character names on them).

XP also is divided into catagories and will be placed on your character sheets. The XP catagories are Game SLs, Personal SLs, Danger, and OOC. You also get 3 auto XP per month.

To increase things, it is Not Current Rating x the amount. It is the level you are going to. Also, check the Game Rules in order to know how you can increase your Disciplines.

For those that do keep a Retainer, if you post their character sheet on the site they will recieve 3 per month for humans, and 1 per month for animals with a chance to earn more for personal danger. This only goes for NPC retainers. PC retainers still have the cap of 15.

Keep in mind, anything that is not on your sheet, you don't have. If you forget to post your XP changes then it will have to wait until after whatever it was you were needing to roll for.

Backgrounds cannot be increased through XP. These you raise, or lose, through roleplaying it out and it can take anywhere between a few minutes to a few months to accomplish depending on what you are wanting and how you attempt to achieve it. ST approval needs to come in for increasing Backgrounds. The only two exceptions, also pending on ST approval, are the Totem background for Mage and Garou, and the Avatar background for Mage, which can be raised through XP.

Merits can be gained through vigorous RP, though rare. We will make the exception from time to time should a player have a good story. To gain a Merit IC, not only do you need to RP it out, you must spend 1-2x's the Freebie Cost in XP for it. Most Merits will be restricted.

"Enhanced" Stations do not follow the standard XP cost system. Instead, due to their age and additional points given to reflect that, they follow the XP list given below. This list is for any character that did not come in as a starter character for one reason or another.

"Enhanced" Stations

New Ability - 3
New Thaumaturgy Path - 7
New Discipline - 11
Humanity - Rating X 2
Virtue - Rating X 2
Ability - Rating X 2
Attribute - Rating X 4
Thaumaturgy Path - Rating X 4
Clan Discipline - Rating X 5
Out-of-Clan Discipline - Rating X 7

Elder or higher

New Ability - 4
New Thaumaturgy Path - 7
New Discipline - 11
Humanity - Rating X 3
Virtue - Rating X 2
Ability - Rating X 2
Attribute - Rating X 4
Thaumaturgy Path - Rating X 4
Clan Discipline - Rating X 5
Out-of-Clan Discipline - Rating X 8

Age 351+ (Awake)

These ages are not feasible for the power level of this chronicle. This is a lower powered chronicle than some of you are used to, and higher than others.



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